Thursday, September 29, 2011

It's Jelly-Khan

Damn No comments! Fuck!! Too much solitude! Ok Moving On...

The idea didn't started from jelly fish, but it got involved as I worked.I showed the screenshot in the previous post to my mom, and she described the sculpt as crab :P ,and those tentacles under the main body resembles the tentacles of a crab.

The tentacles on the head denotes more like horns on a bull, implying it as a head, i.e. king.
The face is not much detailed. I require to provide more detail over the eyes, below it and mustache region.

Well the pink structure looks more like a carpet [too thick!], rather than jelly. I wanted to merge an animal body with jellyfish. From inside, the surface I was meant to animal skin, and as you move to the ends, it should be jelly.
FYI, it's a cape!

The rear ends of the creature are broken bones. Over the broken bones, I have given a algae look and spot for making it more deep sea friendly. I consider it more like a dead part of the creature.
[It must be funny to admit that the dead part is a very colorful and lively]

The skin like tentacles under the main body, are supposed to be the tentacles of a jelly wish through which they move. Although I have made them small, they are strong.

What I don't like about the creature than it's round. From the sides, I gotta move in the vertices to just narrow down the shape.

Wednesday, September 28, 2011

Scrapwork, Untitled

Guess what is it. Comment what you think it is.

Hint : Those black ends are tentacles.

P.S. : The color are not definite and don't get confused. For the first time I painted something on computer.

Tuesday, September 27, 2011

Component, True Friend

This is another sculpt name "True Friend". One of the *components* of the side project [referred earlier]. It's incomplete for now.

The name says it all.

Hypocricy :X

It's a *prototype*. Cause, lmao, neither I'm totally sure I want to mean it :P There is some elements I haven't expressed [finding idea to express it visually, cause it's a painting not an audio log :P, of course] and finding idea to do.

Sunday, September 25, 2011

Wallpaper "Society"

The Way Society Show:

The Way Society Is: [I got scared]

Side Project: Means f Taking Out Anger

Before Explaining this project, I would like to introduce to the reason and the idea behind this project.

Since a small crisis in my life, when I was in around 16, I have been a very angry son. My parents were very protective and resourceful. But since that point of time, well, I was going through a phase of life where we see things through our own eyes and by our mind set [the way we thing; or the pre-existing intellect which helps us to understand the world] gave reason to the happening in my life.

My parents think that what I'm watching, listening, speaking is going to make me a bad person. Watching wrestling, gore filled games, and other means of extremism which a kid gets to expose. They were wrong to decide that such things ruins one's mind. Because, now if I think back, I had a conscious to make a judgement. But still, they tried their best to fuck me up and restricting what I was exposed to. They way they thought I would emerge, never happened.

Adolescence, is a very state every one goes through, and leads an adolescent to insecurity if not guided well.

Ok given you the circumstance I was going through, I would come to the right point and the reason behind this subsidiary.

I still do puke out my anger very easily [well depending on the person I'm angry on], But I have found various *means* to release the fuel. Many of my loopholes [loopholes: "the things/situation which makes someone angry"] I have mend. But still, it's in my nature to express it, and I've many more things in lifetime to see and accommodate to.

By far, I had found many ways to deal and distract with my rage. First of all, gaming. It's the big one, I still spent much of my time on it. Now the reason of playing has changed, but it was there when I wanted. Music, to be precise, hard rock, metal, industrial, thrash. Bands like LP, Metallica were some my favorite in that point of time. Writing letter, drawing illustrations while sitting idle; although not as much interest I took as former, but I'm just mentioning them for completion.

Now this project is just going to be digital paintings [or some other digital form], through which I'm going to express my perception and character. I have no degree [da fucking recognition], no kind of background and no kind of sophistication in the field of expression through paintings. I'm just going to be myself would try my best to get help to express.

My first *Concept* is going to be about the fact that my parents [I won't say in general situation, but in my situation, as everybody has different experiences] never understood me and never trusted my attitude towards everything, and how I tried to make understand, although unsuccessful.

I have sculpted one of the components of the painting. Not very detailed, just the basic figurine. I would display here to make this post little more interactive [I've already blabbered a lot!].

I have named this sculpt "Society":

Saturday, September 24, 2011

Something Out of Sculptris: Women

Hi again!
Well, Today I just played around with Sculptris, well this night would be more precise. I just went on sculpting and got something interesting, well I've left the *understanding* up to you :D

Just sharing what I created in minutes:

Something New: Sculptris

For a change, I was just browsing about Pixologic, well cause I was fascinated about the interface of it and thought of knowing the developer better. Although unsuccessful, I found something good! *Sculptris*!

What I would recommend, to everybody, just to get your hands on Sculptris, play around, and have fun.

You can download the free Alpla 6 version from here

Wednesday, September 21, 2011

Getting started with ZBrush

Hmmm... ZBrush. I may have mentioned earlier that I have started using it, but now, seriously, I have. When I was working on Enzo, I took a little time off from modelling and was watching some introductory videos about ZBrush.

Although, I was low with amount of tutorials and vids, but now I've enough to start studying and create better models through ZBrush.

What I believe is, from a developer's POV, a project never ends. I would go back [Maybe...] to previous projects of mine and would spent little time to make them look better. For instance, I'm not good in making textures, and then using the new slate material editor [3ds max], rigging, UVs and the important one, animation.

Hopefully, I would be in touch and keep myself updated in this blog.

Seeya' roun ;-D

Thursday, September 15, 2011

Enzo, Getting Bored

After spending two days doing nothing, just nothing, I have decided to stop working on Enzo. Aahh! Kinda tired of working on it. I'm just left with rigging the model and then well, animation. Well fuck with technical, I'm bored of life. Don't find pleasure in much things these days, gotta resurrect my passion.

ttyl :D
[ Don't feel like saying anything more ]

Monday, September 12, 2011

My Own Registration Plate

Hah! First I created a logo to put on all the images as a watermark, and then I created a smaller logo just to put it on the wheels, well...just to replace the Fookari Logo :P

Then I thought, what about the registration plate? Well I didn't had to work hard upon it as I already had the logos to put up on the plate. So it went smooth and easy.

Enzo, Lights :((

Uhh...I found this part to be the most vague and imperfect. I was supposed to add one large single, circular head light, and below it a small surface for indicator. What I actually did was much more different that the original image.

I know they really suck :(
One elliptical light with four small light combining to give a bad look of main headlight. Below it, is a small, lol, *large* indicator, even larger than the main headlight. Weird right?

And these tail lights! Damn, I feel like I copied them from Audi [although I did not], The tail lights looks like real mess. I was supposed to created two cylindrical tailight and then making a shallow depth on the body of the car [as I had discussed in the past blog]. But the body lacked that number of vertices so that I could have modeled them as in the original [you can blame on me for lack of awareness and skills, and...lack of smartness :D ]. The tail lights are the real mess. I just extruded inside the body and got the tail light box, and then I just started playing with the polys to give a so-called-detailed shape.

[ Probably all these messy thing didn't made me feel to write this blog earlier :D ]

Sunday, September 11, 2011

Oh oh!

Hello...errr...Readers. Damn! I haven't updated the progress. By now, I have completed the modelling and texturing of Ferrari Enzo. But I was not able to update the blog.
Ok Here are some rendered pics of the car I have made. The important thing left with car is rigging, such that the next process in the development, i.e. animation, gets easy.

As I recall, the last thing I discussed was about modelling wheels :D Lol I have come too far from that. I have modeled a weird set of head lights, My own registration plate :P with my logo, and of course used mental ray architecture properties to give appropriate material look to each mesh in the scene.

For the next time, I would be discussing all the above and rigging as I have not discussed them.