Sunday, July 14, 2013

Jake: Hi-Res Renders

Before I go any further with my new workflow, I would first post the final textures version of Jake. They have been with me since three weeks!

These all are without the physical camera settings. 

Surely I was working on the environment production, but I'll keep the details with me.
Put it this way: I have to break more polygons to get more details :D

Proxies are good when you have a scene size of 400MB, which reduced to 9MB!

I love those legs!