I've been very busy with this dude. He's gonna be part of a video and a painting like godPreacher did in Invasion of Xen. Topology brush saved a lot of time in creation of the complex hard surface meshes.
I've been busy with this dude.
Surprisingly, I got back on Z after two months, and it just took me 4 hours to complete the base silhouette.
and next three days to reach this stage. For now, I'm working on material creation process for the hard pieces.