Here's are some raw renders I got out from Maya. Used MentalRay. I would still say I got a lot of things in my mind and won't stop yet.
|Tweaked a lot for getting the catch light.|
|I really wanted something different with the metal material.|
Not the usual specular highlights or chrome material.
I used mia material on every asset.
|My intentions were to get photo realistic effect.|
|getting the right material for the cloth was real choas.|
Using PUV tiles is a choas!
|Next stop: rigging.|