Here's are some raw renders I got out from Maya. Used MentalRay. I would still say I got a lot of things in my mind and won't stop yet.
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| Tweaked a lot for getting the catch light. |
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| I really wanted something different with the metal material. Not the usual specular highlights or chrome material. I used mia material on every asset. |
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| My intentions were to get photo realistic effect. |
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| getting the right material for the cloth was real choas. Using PUV tiles is a choas! |
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| Next stop: rigging. |





















