Monday, May 7, 2012

Whammy


Saturday, April 21, 2012

CopyCat.

While sculpting my current self made project. I realized a significant point in my idea that I was ultimately copying. Although I was deducing all the elements in my own ways, but suddenly it's not working.

A better excuse I can put up that since last two days I'm lacking anatomical study, which is not allowing me to be accurate on my sculpt.

This, thing

The Head is Cool

But I suck at sculpting body

is an overkill. He looks so funny.

Initially I did had in my mind to make a thin body, but it is not fitting with a large bull like [actually its Ram :( ] head. So I had to change my plans with a heavy, mean, killing, muscular body which I'm not good.

Well here are some more snaps:

Base Mesh

I guess the Goatee made my mood

Let's see what happens.

Thursday, April 5, 2012

Cognomen of Nitin

So my friend Nitin Puri, A new born talented music producer wanted to reshape his look. For him the first desire was to get an identity mark through which he will publish his music. He triggered an alias 'nYnK'. Although unsatisfied, he also created 'Lush Garden' mentioning that each alias would be used for different genres, like 'nYnK' for trance and 'Lush Garden' for house music.

His debut EP is around the corner and trying his best to get his work done as soon as possible. So I thought of giving him a hand. Well whatever he desired, my job was to give him look, a logo which he would be able to use for his work and art, something which resembles his work and profession.

So I come up with initial idea:

Raw idea
Initially I had to make him sit and discuss what are his requirements. So we came up with the basic idea.
he find the 'nYn' pretty cool and was 'good to go' from start. But lacked some qualities, like the 'K', fine I gave it a look of digital waves but its looking like a 'K'. pretty weird from my side.

So in the next iteration, I try to make 'K' look like 'K':
Foreplay with the idea
I modded the headphones and the 'Y' just to give it more techie look. Those are the left and right ears on 'Y'. I gave a little diaphragm shape to the headphones. From my side, I was not satisfied, 'N' were cool, but the Y's jack and the wire were to be given some shape and form to fit with the aesthetics, and of course not forgetting the uneven 'K'.

I concentrated on 'Y' this time and got this idea:
wh 'Y'
I made the vertical lines bolder. But [there's always a 'but' in my mind, never satisfied :) ] what about the 3.5 jack? It didn't fit with the theme. they are just boxes going small.

It's always good to find something out of your process and tryout different. So out of the way I went to just drawing something and came up with this:
Everything fits Perfectly
I find it pretty cool out of the way. and Nitin said " 'y' does not looks 'Y' ". Damn! maybe he's right, but I'm not trying to attract the common, people who do understand would understand it, and it's not like I'm trying to convey secret messages like the Illuminati, roflmao! So I don't see whether its *not* understandable.

Moving on:

This is the final output of the process.
Finally he won't trouble me :D
Well...this is it. This is just the basic, formal improvised look, Surely I'm going to paint it :D

Stay tuned.

Sunday, March 11, 2012

Component: True Friend

Let me start out by presenting the sculpt I made in sculptris:

Front Left

I made this back when I was introduced myself to sculptris. It is the component of the portrait I was supposed to [got lazy] create, with the sculpt society.

This and the sculpt society represents the way I express and understand.

It took just 2hrs for me to sculpt what I had in mind. but I didn't thought of posting it as I didn't fully completed it. All remains is the semi-organic and semi-synthetic look, which is concluded by texturing and poly-painting in ZBrush.

Rear Right
This sculpt supposedly dual faced. One which is before you and the one behind you. The sculpt represents my characteristics and additionally my imaginary content of a person, who is honest, bluntly truthful, and knows how to understand and use wisdom.

Top
The head is like an ashtray, and that's the vagina inside it. That's the most important quality. Well not having a vagina, but the sensitivity towards understanding. The ashtray symbolizes the readiness of the person to openness.

I hope to keep this blog updated.

Monday, February 27, 2012

Sign!

Been a long time I ever wrote another blog post on this walls. I left my job last month and now sitting at home and playing L.A. Noire. Pretty good gameplay.

It came into my mind to put up a new post [well it was looking kinda empty to me]. By now I have decided to learn a few more web designing languages and some more composite software like After Effects, match making software like Boujou.

Sunday, January 8, 2012

Compliment Sandwich

Stewie: Now, I’m going to do something I like to call the ‘Compliment Sandwich' Where I say something good, talk about where you need improvement, and then end with something good.

That's on of my favorite scene from Family Guy where Stewie starts his own company in his small room :D
Well It's been a long time since I posted some *sandwiches* on this blog.I've been very busy and lazy to put up a new post. But I've been active on the Facebook page of this blog. So make sure you subscribe to my Facebook page too [even if you don't like it]. I got myself a new laptop with a little better config compared to my MeaN-ManchinE. i5 processors does a pretty good job with ZBrush and Mental Ray rendering. I also got a job as a Web Designer, and lets hope things work out <3

Ok let me warm up:

1. Deadly Sun:
Deadly Sun. Very Initial Image

Deadly Son

I made two wallpapers. Both of the illustrate the concept of "Deadly Sun". The one in red, i named it as "Deadly Son". Huh! not much of a difference in name but the son one is more bloody. That orange like thing [son] in the middle is surrounded by alien like tentacles, which signify as the rays from the Sun.

T'was a pretty easy to made it in ZBrush and took me only half hour to build the base model of the concept I had in mind.

Following, I made a facebook cover for my profile, where I used this model:

Limelight

I named it 'Limelight' [since I'm under the influence of two son <3 ]

Hmmm...This gives me an idea, I think it's time for redecorate this blog.

2. Err...A Frog ?? As an *Angel*! Lmao :P

Frog Angel. I gotta find a better name for this masterpiece.

Pathetic right? :P

Saturday, November 19, 2011

I Guess I Made Him Lil' Young

I'll start by showing off the sculpt first.:

Finally!
You know what I'm a useless creature. I elongate the production time. This sculpt should have completed in one week, and I took more like a month! Well, I have been learning new feature and some old techniques for sculpting, so shut your mouth and gulp it as an excuse from my side.

If you look at the sculpt, you would find some reasonable defects in the model. Like the chin. It's weird. Everybody told me it's... awful. But I like it, the way it is, even if it's not right. I didn't tried to keep the norms while making it. My main concern was detailing, and keeping it realistic.

I was supposed to sculpt an old person, and I hope 'it' is looking like an old man to you all. You can assume the fact that the person tries to keep his personality younger :P

For now the problem, the feats that lack to make it realistic, [technically speaking] the MatCap, the texture of hair [although I'm pretty impressed by facial hairs, which includes the eyebrow], facial structure, the realism of eyes.

Used it as my facebook profile pic :P


I have not researched upon making MatCaps [here's the link :D], and was hard for me to set the right skin color. Even the material used for the hair is the same as for the skin :( All I had was the gorilla MatCap I used in innOnster which was not good for hair).

Another thing I would like to mention and talk about the Renderer(s) in ZBrush. ZBrush 4R2 additionally has one new renderer by the name of BPR [Best Preview Renderer]

Personally, I felt Best Preview [Render-> Best] better than BPR. Probably I must be doing something wrong, but my personal experience implied me to this conclusion.
Here are some comparisons:

BPR vs. Best Preveiw (with WaxPreview ON)

BPR vs. Best Preview (with WaxPreview OFF)
I used layers too, and Layers are way different than I expected them to be. You can animate the transition. Actually they are called 3D Layers in ZBrush.

Check this out:

'3D' Layer Transitions
3D Layer did "way to easy way" to animate, and let's you save details separately and are editable. You can edit the intensity of the details you made through them. Just check out the link for thorough details.

Sunday, November 13, 2011

A Little Update Upon the Old Man


Got the problem solved, but with little loss. But I took care of it. I had to delete the higher sub division level and  then remodel the details.
Working hours are really small these days, like 2-3 hours. Trying to keep myself in a normal "daytime alive" bio-cycle. Most of the time I'm watching videos about occupy movement or reading about it. Also I came across a movie based upon the best fictional novel of all time: Atlas Shrugged, Part I.

Oh! Lastly, here's what I did in last two hours, completed the ear.:

Friday, November 11, 2011

InnOnster!

Remember Bane!?

Figuratively, I created a monster. He's innocent and made into monster, not by choice.
My innOnster :P is not as strong as bane but goes around. I made it in one sitting, in two hours, that too when I got frustrated by complexities I was facing in the old man tutorial.

Check this out:

Front
Back
Rear-Front-Rear


Edge Loops Menace

Suddenly out of nowhere ZBrush stuck on a very well placed bomb. While working on the old man face, I was supposed to work on making edge loops between some poly groups, and this is what happened!
Edge Loop Menace
Well let not go into detail, but it's a real mess. I don't know how to skip it and would have to wait for ZBrushCentral to respond to my problem.

I searched on net and found this video. Luckily, that guy has resolved his problem[I just checked]:


Let's hope he's right.