Here's are some raw renders I got out from Maya. Used MentalRay. I would still say I got a lot of things in my mind and won't stop yet.
Tweaked a lot for getting the catch light. |
I really wanted something different with the metal material. Not the usual specular highlights or chrome material. I used mia material on every asset. |
My intentions were to get photo realistic effect. |
getting the right material for the cloth was real choas. Using PUV tiles is a choas! |
Next stop: rigging. |